![]() “We are thrilled at the opportunity to work with Voodoo through a much closer relationship, combining our experience with theirs to continue to innovate and develop leading mobile game experiences,” said Hill, in a statement. England’s digital game exports reached over $4.6 billion in 2018, outselling music and video combined for the first time. ![]() Voodoo’s launch into the United Kingdom is an endorsement of the local market, which saw 50% growth for its entertainment sector in 2018. “We don’t like to grow the teams too big,” Yazdi said. The studio has 15 employees, and it may grow to around 20 to 25 people, Yazdi said. The studio’s flagship title, Smash Supreme, propelled the studio to success. With experience from working at studios such as Space Ape and Mind Candy, the leaders bring with them years of top industry experience. Simon Hill, Ignacio Garmendia, and Ross McCaughey founded Gumbug in 2013 with the aim of creating engaging lifestyle games that are hard to put down. The new studio will augment Voodoo’s ability to produce chart-topping mobile titles, combining the team’s experience in developing high-quality games, supported by Voodoo’s publishing expertise and industry-leading services and tools. “We detected a really great team here, and we believe it has much more potential,” Yazdi said. Voodoo, expanding outside of their Paris Headquarters to new territories, including Berlin, Istanbul and Montreal. This new move comes after a series of new office openings from With Gumbug, Voodoo gets a foothold in a studio in Shoreditch, London.
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